Monday, 31 October 2011
Learning Objective 1: 1. Illustrate how game playing engages an audience and promotes active participation and learning.
Learning Objective 2: 2. Describe how adding a group "performance" into teaching will reinforce knowledge acquisition.
Abstracts:
- DSC_0490.JPG (773.0KB) - Attachment(s)
- DSC_0486.JPG (756.6KB) - Attachment(s)
See more of: Poster Session II - Creative Art Presentations
See more of: Creative Arts Submissions: Heart of Nursing
See more of: Creative Arts Submissions: Heart of Nursing